The Claude Bible
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Directory · updated 2026-07-17

The Claude Code Skills Library

504 skills in one place: everything official from Anthropic, the strongest community collections, what is trending on the marketplaces, and the 207 skills I actually run in production (they built this site and its course). Search it, filter it, steal from it.

New to skills? The free course has a full module on extending Claude Code with skills, MCP and hooks, and a lesson on vetting third-party skills before installing (36.8% of one marketplace's skills had security flaws: audit first).

504skills
73official
207tested by me
16categories
Skill finderDescribe what you want to do, in English, French or Spanish. I will pick the right skills.

Prefer a focused list? Browse skills by category, each on its own page:

504 skills
anthropics/skills (repo + marketplace anthropic-agent-skills)
Anthropic officialMeta (skills about skills)

Anthropic's canonical public skills repo: 17 reference skills, the Agent Skills spec, and a skill template; installable as plugin sets via the built-in marketplace.

github.com/anthropics/skills
document-skills bundle (docx, pdf, pptx, xlsx)
Anthropic officialDocuments

The four production document skills that power Claude's file creation: read/create/edit Word, PDF, PowerPoint and Excel files with proper formatting, tracked changes, formulas and charts.

github.com/anthropics/skills/tree/main/skills
skill-creator
Anthropic officialMeta (skills about skills)

Anthropic's official skill for writing skills: scaffolds a SKILL.md with correct frontmatter, structure and intention-revealing supporting files; the recommended starting point before authoring anything by hand.

github.com/anthropics/skills/tree/main/skills
mcp-builder
Anthropic officialDev patterns

Guides Claude through designing and generating a working MCP server, the official first-party recipe for wrapping an API as agent tools.

github.com/anthropics/skills/tree/main/skills
frontend-design (skill + first-party plugin)
Anthropic officialDesign & UI

Anthropic's anti-generic UI skill: aesthetic direction, typography and layout guidance for production-grade interfaces that do not look templated; exists both in anthropics/skills and as a plugin in the official directory.

github.com/anthropics/claude-plugins-official
webapp-testing
Anthropic officialDev patterns

First-party skill for driving and testing a running web app in a browser, verifying behavior instead of assuming it from code.

github.com/anthropics/skills/tree/main/skills
canvas-design + theme-factory + brand-guidelines
Anthropic officialDesign & UI

Creative trio for visual output: fixed-canvas design (posters, slides), 10 ready-made or generated color/font themes applicable to any artifact, and enforcing a company brand system across deliverables.

github.com/anthropics/skills/tree/main/skills
web-artifacts-builder
Anthropic officialDesign & UI

Builds elaborate self-contained HTML artifacts (multi-component single-file pages) reliably, the official recipe behind rich claude.ai artifacts.

github.com/anthropics/skills/tree/main/skills
claude-api (repo skill and bundled /claude-api)
Anthropic officialDev patterns

Loads current Claude API reference (model IDs, tool use, streaming, batches, structured outputs) per language, auto-activates when code imports the anthropic SDK, and /claude-api migrate upgrades code to newer models.

code.claude.com/docs/en/commandsbundled in Claude Code (auto); also in anthropics/skills
doc-coauthoring + internal-comms + algorithmic-art + slack-gif-creator
Anthropic officialBusiness & marketing

The remaining anthropics/skills examples: structured document co-writing, enterprise comms drafting, generative art, and Slack GIF generation, mainly useful as patterns to copy.

github.com/anthropics/skills/tree/main/skills
/dataviz (bundled skill, v2.1.198+)
Anthropic officialDesign & UI

Chart and dashboard design guidance loaded into context: chart-type selection, color-by-role, layout rules, plus a runnable palette validator for colorblind safety and contrast; shipped 2026-07-01.

code.claude.com/docs/en/commandsbuilt-in since Claude Code v2.1.198
/code-review + /simplify + ultra
Anthropic officialProcess & method

Bundled multi-agent diff review at chosen effort level (low to max, plus cloud 'ultra'), with --fix and --comment; /simplify runs the cleanup-only sibling that applies reuse/simplification fixes without bug hunting.

code.claude.com/docs/en/commandsbuilt-in (bundled skill); ultra needs Pro/Max or credits
/batch (bundled skill)
Anthropic officialOrchestration

Orchestrates large-scale codebase changes: decomposes work into 5-30 independent units, spawns one background subagent per unit in isolated git worktrees, each running tests and opening a PR.

code.claude.com/docs/en/commandsbuilt-in bundled skill
/run + /verify + /run-skill-generator (v2.1.145+)
Anthropic officialProcess & method

Trio that launches the actual app and observes behavior instead of trusting tests; run-skill-generator records the project's launch recipe as a per-project skill at .claude/skills/run-<name>/ so all agents reuse it.

code.claude.com/docs/en/skillsbuilt-in since v2.1.145
/deep-research (bundled workflow)
Anthropic officialResearch

Fans out web searches on a question, fetches and cross-checks sources, and synthesizes a cited report as a background multi-subagent workflow.

code.claude.com/docs/en/commandsbuilt-in bundled workflow
/loop + /schedule
Anthropic officialOrchestration

Recurrence primitives: /loop reruns a prompt on an interval (or self-paced autonomous maintenance from .claude/loop.md) while the session is open; /schedule creates cloud routines on Anthropic infrastructure.

code.claude.com/docs/en/commandsbuilt-in bundled skills
/design-sync (bundled skill)
Anthropic officialDesign & UI

Converts your repo's React design system and uploads it to Claude Design so generated designs use your real components; first sync verifies every component.

code.claude.com/docs/en/commandsbuilt-in; requires Anthropic API (unavailable on Bedrock/Vertex/Foundry)
/debug + /fewer-permission-prompts
Anthropic officialProcess & method

Session hygiene skills: /debug turns on debug logging and diagnoses issues from the session log; /fewer-permission-prompts mines your transcripts to build a read-only allowlist in settings.json.

code.claude.com/docs/en/commandsbuilt-in bundled skills
claude-plugins-official (default marketplace)
Anthropic officialMeta (skills about skills)

Anthropic-managed directory auto-available in Claude Code: 26 first-party plugins (feature-dev, hookify, plugin-dev, commit-commands, code-modernization, code-simplifier, claude-md-management, claude-code-setup, mcp-apps, mcp-tunnels, agent-sdk-dev, math-olympiad, playground, learning/explanatory output styles, 8+ LSP language servers) plus 300+ vetted partner plugins (github, linear, playwright, firebase, context7...).

github.com/anthropics/claude-plugins-official
hookify (first-party plugin)
Anthropic officialProcess & method

Creates custom hooks to block unwanted Claude behaviors, the official path to enforce automated rules the model itself cannot guarantee.

github.com/anthropics/claude-plugins-official
feature-dev + commit-commands + plugin-dev (first-party plugins)
Anthropic officialDev patterns

Anthropic's dev-workflow set: end-to-end feature development workflow, git commit commands, and a toolkit for building Claude Code plugins themselves.

github.com/anthropics/claude-plugins-official
anthropics/knowledge-work-plugins
Anthropic officialBusiness & marketing

11 open-source Apache-2.0 plugins for non-engineering roles (productivity, sales, support, product management, marketing, legal, finance, data, enterprise search, bio research, plugin management), Anthropic's official business-workflow starting points, shared with Cowork.

github.com/anthropics/knowledge-work-plugins
Agent Skills open standard (agentskills.io + spec)
Anthropic officialMeta (skills about skills)

The SKILL.md format published as an open standard: the spec lives in anthropics/skills/spec, and skills written for it run across ~40 adopter clients (Copilot, VS Code, Cursor, Codex, Gemini CLI, Goose...).

github.com/anthropics/skills/blob/main/spec/agent-skillsspec + template in the repo; Claude Code extends it with invocation control, subagent exec
obra/superpowers (collection)
Community collectionProcess & method

The reference agentic-development framework: ~14 process skills (brainstorm, plan, TDD, debug, review, verify) that turn Claude Code into a methodology-driven senior engineer; portable to Cursor, Codex, Copilot CLI, Gemini CLI, OpenCode.

github.com/obra/superpowers
superpowers:test-driven-development
Community collectionProcess & method

Enforces RED-GREEN-REFACTOR before any implementation code, with an anti-patterns reference; the single most-cited skill in the collection.

github.com/obra/superpowersincluded in superpowers plugin
superpowers:systematic-debugging
Community collectionProcess & method

Four-phase root-cause analysis to run on any bug or test failure before proposing a fix, killing guess-and-patch loops.

github.com/obra/superpowersincluded in superpowers plugin
superpowers:brainstorming
Community collectionProcess & method

Socratic requirements/design refinement gate that runs before any creative or feature work starts.

github.com/obra/superpowersincluded in superpowers plugin
superpowers:writing-plans + executing-plans
Community collectionProcess & method

Pair that converts a spec into a detailed implementation plan then executes it in batches with review checkpoints, optionally in a separate session.

github.com/obra/superpowersincluded in superpowers plugin
superpowers:subagent-driven-development
Community collectionOrchestration

Runs independent plan tasks through parallel subagents with two-stage review; 2026 releases cut execution time sharply by replacing subagent review loops with inline self-review.

github.com/obra/superpowersincluded in superpowers plugin
superpowers:verification-before-completion
Community collectionProcess & method

Blocks 'done/fixed/passing' claims until verification commands have actually been run and their output confirmed: evidence before assertions.

github.com/obra/superpowersincluded in superpowers plugin
superpowers:writing-skills
Community collectionMeta (skills about skills)

Meta-skill for authoring new SKILL.md files to the framework's conventions; the standard way to grow a personal skill library cleanly.

github.com/obra/superpowersincluded in superpowers plugin
obra/superpowers-lab
Community collectionMeta (skills about skills)

Companion repo of experimental, not-yet-graduated Superpowers skills and techniques; worth watching for what lands in the main framework next.

github.com/obra/superpowers-lab
affaan-m/ECC (Everything Claude Code)
Community collectionOrchestration

The biggest agent-harness collection: 278 skills, 67 agents, 15+ hook events, security scanning (AgentShield, 102 static rules) and memory persistence across Claude Code, Cursor, Codex, OpenCode, Zed; flagship skills are continuous-learning-v2 (instinct extraction with confidence scoring), security-scan, eval-harness, e2e-testing, content-engine.

github.com/affaan-m/ECC
anthropics/skills (official)
Community collectionDocuments

Anthropic's official skill repo and Agent Skills spec home: the canonical document skills (docx, pdf, pptx, xlsx), artifacts-builder, mcp-builder, canvas-design, frontend-design, plus the /template and /spec folders that define the format.

github.com/anthropics/skills
forrestchang / multica-ai andrej-karpathy-skills
Community collectionProcess & method

One CLAUDE.md distilling Karpathy's Jan-2026 complaints about LLM coding into four behavioural rules (no silent assumptions, no over-engineering, no orthogonal changes, explicit verification); fastest-growing skill repo of 2026.

github.com/multica-ai/andrej-karpathy-skillscopy CLAUDE.md / SKILL.md into ~/.claude (also packaged for Codex, Cursor, Gemini, Aider)
Donchitos/Claude-Code-Game-Studios
Community collectionGames & 3D

Turns Claude Code into a full game studio: 49 agents in a director/lead/specialist hierarchy, 73 workflow skills (/start to /launch-checklist), 12 hooks, 41 templates, with dedicated agent sets for Godot 4, Unity (DOTS/ECS) and Unreal 5 (GAS).

github.com/Donchitos/Claude-Code-Game-Studios
freshtechbro/claudedesignskills
Community collectionDesign & UI

22 web-design skills specialized in 3D graphics and animation (Three.js, R3F, GSAP, Babylon.js, PixiJS, Rive, Spline, Lottie) with 50+ boilerplate slash commands and 27 agents; the best dedicated 3D/motion web design pack.

github.com/freshtechbro/claudedesignskills
AgriciDaniel/claude-seo
Community collectionSEO / GEO

The most complete SEO skill: 25 sub-skills + 18 agents covering technical SEO, E-E-A-T, schema JSON-LD, GEO/AEO passage citability, local/maps, e-commerce and hreflang, with optional DataForSEO/Ahrefs/Firecrawl MCP extensions and a 'how would we know this failed?' check on every recommendation.

github.com/AgriciDaniel/claude-seo
seranking/seo-skills
Community collectionSEO / GEO

Production SEO skills built on the SE Ranking MCP server (content briefs, AI Search share of voice, audits, backlink gaps, keyword clusters, schema, sitemap, GEO); every API call documented so it adapts to other data providers.

github.com/seranking/seo-skills
Hainrixz/claude-seo-ai
Community collectionSEO / GEO

SEO + AI-search (GEO/AEO) toolkit with a two-score audit (classic SEO vs LLM citability) and an opt-in fixer, explicitly designed for the 2026-2027 answer-engine landscape.

github.com/Hainrixz/claude-seo-ai
AgriciDaniel/claude-blog
Community collectionSEO / GEO

Companion blog-writing suite: 30 sub-skills, 5 agents and a 5-gate Blog Delivery Contract, dual-optimized for Google rankings and AI citations.

github.com/AgriciDaniel/claude-blog
trailofbits/skills
Community collectionSecurity

Professional-grade security skills marketplace from Trail of Bits: 17 skills spanning differential code review, fix verification, Semgrep rule creation, supply-chain risk audit, constant-time/crypto analysis, malware/reverse engineering and smart-contract audit.

github.com/trailofbits/skills
travisvn/awesome-claude-skills
Community collectionKnowledge & memory

The main curated awesome list of the ecosystem: indexes official document skills, design/creative skills, superpowers, Trail of Bits and community collections; best starting map for discovery.

github.com/travisvn/awesome-claude-skillsn/a (index; links out per skill)
Samarth0211/awesome-claude-skills-2026
Community collectionKnowledge & memory

Index of 2,300+ skills, 10 autonomous agents and 100 prompt shortcuts with a browsable front-end at clskills.in; useful as a searchable catalog rather than a vetted list.

alirezarezvani/claude-skills
Community collectionBusiness & marketing

345 skills + 30 agents + 70 commands spanning engineering but also marketing, product, compliance, C-level advisory, finance and daily productivity; portable to Codex, Gemini CLI, Cursor and 8 other agents; the best non-engineering business coverage.

github.com/alirezarezvani/claude-skills
rohitg00/awesome-claude-code-toolkit
Community collectionOrchestration

Mega-toolkit combining 135 agents, 176+ plugins, 35 curated skills, 42 commands, 20 hooks and 14 MCP configs, plus a gateway to the SkillKit marketplace; featured pro-workflow plugin does self-correcting memory and parallel git worktrees.

github.com/rohitg00/awesome-claude-code-toolkit
netresearch/claude-code-marketplace
Community collectionMeta (skills about skills)

Curated Agent Skills collection built on the agentskills.io open standard, portable across Claude Code, Cursor, Copilot, Codex, Gemini CLI and 30+ agents; the reference for standards-compliant, cross-agent skills.

github.com/netresearch/claude-code-marketplace
SkillsMP (skillsmp.com)
MarketplaceMeta (skills about skills)

Largest raw index of the ecosystem: 2,000,000+ open-source SKILL.md files scraped from public GitHub (2+ stars filter), browsable by 12 domains / 50+ categories, with a free REST API and an MCP server endpoint so Claude Code can query it directly; discovery map only, zero curation, every skill needs your own audit before install.

skillsmp.com/Browse or query the free REST API / MCP endpoint, then copy the SKILL.md into ~/.claude/sk
skills.sh (Vercel Labs Agent Skills Directory)
MarketplaceMeta (skills about skills)

Vercel-backed cross-platform registry (Claude Code, Cursor, Copilot, Codex) with 918,396 skills, ranked by 8-week activity and real install counts, plus an Official curated section and per-skill security audit transparency; currently the best install-count signal in the ecosystem.

skills.sh/
claudeskills.info (Claude Skills Hub)
MarketplaceMeta (skills about skills)

Mid-size curated catalog: 12,868 skills of which 2,643 are official (Anthropic, Microsoft, Google, OpenAI) and 10,225 community, all free, standardized SKILL.md format working across 14+ platforms; good middle ground between raw scrape and hand-picked list.

claudeskills.info/skills/Direct ZIP download per skill or copy SKILL.md into ~/.claude/skills; /best page keeps upd
claudemarketplaces.com (now crossaitools.com)
MarketplaceMeta (skills about skills)

Directory of marketplaces rather than skills: auto-crawls GitHub daily for repos containing .claude-plugin/marketplace.json and lists 2,500+ marketplace registries plus 21,700+ skills and 12,500+ MCP servers; the place to find which registries exist before subscribing via /plugin marketplace add.

crossaitools.com/marketplaces
ClawHub (OpenClaw skill registry)
MarketplaceMeta (skills about skills)

The npm-style versioned registry for OpenClaw agents: publish, version, vector-search SKILL.md packages; ~13,700 skills mid-2026 (up from ~6,500 in January); post-security-crisis it added automated scanning, author verification badges and code signing after removing 1,467 malicious skills, so meaningfully safer but not immune.

github.com/openclaw/clawhub
anthropics/claude-plugins-official
MarketplaceMeta (skills about skills)

Anthropic's own curated plugin directory, the highest-trust source: /plugins maintained internally plus /external_plugins from vetted partners meeting quality and security standards via a submission form; caveat in the README itself that Anthropic does not control bundled MCP servers, so trust-check anyway.

github.com/anthropics/claude-plugins-official
anthropics/claude-plugins-community
MarketplaceMeta (skills about skills)

Anthropic-run companion marketplace hosting third-party plugins that passed automated validation and safety screening; lighter bar than the official directory but still a screened channel, and its plugins appear in the Discover tab alongside official ones.

github.com/anthropics/claude-plugins-official
Agensi (agensi.io)
MarketplaceMeta (skills about skills)

Small hand-curated marketplace (~200+ skills) that runs an 8-point security scan on every listing and pays creators a 70/30 revenue split; the anti-SkillsMP: tiny catalog, high floor; also publishes the best neutral guides on the marketplace landscape.

LobeHub skills index
MarketplaceMeta (skills about skills)

Aggregated/scraped index of 169,000+ skills with a polished web UI, oriented to the LobeHub agent ecosystem rather than Claude Code specifically; useful as a second large search surface when SkillsMP misses.

www.agensi.io/learn/best-ai-agent-skills-marketplaces-20Web UI browse then manual copy; no Claude Code native installer (seen in Agensi comparison
Awesome Claude Skills (awesomeclaude.ai)
MarketplaceMeta (skills about skills)

Classic awesome-list, 169 hand-curated skills across 13 categories maintained by @BehiSecc, last updated 2026-06-13; the highest signal-to-noise browse if you want quality over volume, including 125+ bioinformatics skills and 65 full-stack framework skills as bundles.

awesomeclaude.ai/awesome-claude-skillsDrop SKILL.md in ~/.claude/skills (personal) or .claude/skills (project), or install the b
agentskill.sh
MarketplaceMeta (skills about skills)

Marketplace referenced as a key collection inside the Awesome Claude Skills directory with 69,000+ skills; mid-tier between curated lists and the mega-scrapes.

awesomeclaude.ai/awesome-claude-skillsVia its site; seen only as a cited collection, not fetched directly
Agent Almanac
MarketplaceMeta (skills about skills)

Curated bundle of 317 skills across 50+ domains, cited as a key collection by Awesome Claude Skills; a portable one-repo alternative to subscribing to a marketplace.

awesomeclaude.ai/awesome-claude-skillsClone the repo and copy wanted skills; seen only as a cited collection
MCP Market skills directory
MarketplaceMeta (skills about skills)

Submission-based directory (~500 skills) attached to the larger MCP Market, emphasizing skills that pair with MCP servers (scraping, databases, cloud APIs); site rate-limited my fetch (HTTP 429) so figures are from Agensi's April 2026 comparison.

mcpmarket.com/tools/skillsBrowse and manual copy; submission-based listing
ClaudePluginHub (claudepluginhub.com)
MarketplaceMeta (skills about skills)

Browsable directory of Claude Code plugin marketplaces, an alternative front-end to the same GitHub marketplace.json crawl claudemarketplaces.com does; seen in search results only, worth a look as a cross-check.

www.claudepluginhub.com/marketplaces
daymade/claude-code-skills
MarketplaceMeta (skills about skills)

Self-styled professional Claude Code skills marketplace on GitHub with production-ready skills for dev workflows; representative of the single-owner marketplace repos that /plugin marketplace add subscribes to directly.

github.com/daymade/claude-code-skills
xiaolai/claude-plugin-marketplace
MarketplaceMeta (skills about skills)

Central personal marketplace repo by xiaolai, another example of the per-owner registry pattern the /plugin system encourages; quality is whatever the owner maintains, per the general warning that per-owner marketplaces range from excellent to abandoned.

github.com/xiaolai/claude-plugin-marketplace
FindSkills (findskills.org)
MarketplaceMeta (skills about skills)

Cross-agent skill directory covering Claude, OpenClaw and GitHub agents; seen in search results only, one more discovery surface for the multi-runtime SKILL.md format.

www.findskills.org/directoryBrowse then manual copy (not fetched directly)
Everything Claude Code (affaan-m/ECC)
MarketplaceMeta (skills about skills)

86+ skills, rules, hooks and agent configs in one collection, a top-3 trending item on claudeskills.info; notable here because Pierre already runs the 67-skill ECC set locally, so the marketplace listing is mainly useful to track upstream updates.

claudeskills.info/skills/Listed on claudeskills.info (225.2K downloads); upstream is the affaan-m/ECC GitHub repo
Superpowers
MarketplaceMeta (skills about skills)

Comprehensive workflow system with 20 development techniques (TDD, planning, debugging, worktrees), the single most-downloaded item on claudeskills.info; already installed locally as the superpowers:* plugin family, marketplace presence confirms it as the ecosystem's flagship collection.

claudeskills.info/skills/
Snyk agent-scan (ex Invariant Labs mcp-scan)
Community collectionSecurity

Reference open-source scanner for installed MCP servers and Claude skills: detects 15+ risks (prompt injection, tool poisoning/shadowing, rug pulls via tool-hash pinning, malware payloads, hardcoded secrets, toxic flows); skills are scanned by default, legacy invocation was 'uvx mcp-scan@latest --skills'.

github.com/invariantlabs-ai/mcp-scanuvx snyk-agent-scan@latest (or point it at ~/.claude/skills); legacy: uvx mcp-scan@latest
Snyk Agent Scan Skill Inspector (web)
Community collectionSecurity

Paste a skill URL into a browser tool to get Snyk's LLM-judge plus deterministic-rule verdict BEFORE installing anything locally; same engine that scans skills.sh submissions at install time.

NVIDIA SkillSpector
Community collectionSecurity

The heavyweight open-source skill scanner: 68 vulnerability patterns across 17 categories (prompt injection, anti-refusal, exfiltration, privilege escalation), YARA malware signatures, live CVE lookups via OSV.dev, AST analysis, optional LLM semantic pass, SARIF/JSON output, can run as an MCP server; scans local dirs, git URLs, or zips.

github.com/nvidia/skillspectoruv tool install git+https://github.com/NVIDIA/skillspector.git (Docker also supported)
NVIDIA Verified Agent Skills + Skill Cards
Community collectionSecurity

Governance layer shipped 2026-05-22: machine-readable YAML/JSON Skill Cards (builder identity, API dependencies, scan results) plus cryptographic signing of the whole skill directory via the OpenSSF Model Signing standard, verifiable with NVIDIA's root certificate; catalog still sparse (cuOpt first).

byteiota.com/nvidia-verified-agent-skills-skillspector-a
Clawdex (Koi Security)
Community collectionSecurity

Pre-installation and retroactive scanner from the team that uncovered ClawHavoc: checks a skill against Koi's malicious-skill database before install and sweeps already-installed skills for known-bad matches.

www.koi.ai/blog/clawhavoc-341-malicious-clawedbot-skillsskill on ClawHub marketplace or via clawdex.koi.security
SkillShield
Community collectionSecurity

Instruction-layer scanner: analyzes the natural-language SKILL.md directions (intent, permission scope vs need, persistent behavior modification, exfiltration vectors) rather than only code, claiming about 2.4x more threats caught than static analysis alone; complementary to mcp-scan.

SkillFortify (qualixar)
Community collectionSecurity

Formal-verification-flavored scanner with SBOM generation and supply chain checks (unauthorized capability access, dependency conflicts, trust scores) across 22 agent frameworks including Claude Code Skills, MCP, LangChain, CrewAI.

github.com/qualixar/skillfortifypip install skillfortify
skillscan-security (kurtpayne)
Community collectionSecurity

Independent scanner for skills and MCP tool bundles combining prompt-injection detection, IOC matching, malware detection, and an ML classifier; useful as a second engine in a multi-scanner pipeline (seen in search listing only, not fetched in depth).

github.com/kurtpayne/skillscan-security
toxicskills-goof (snyk-labs)
Community collectionSecurity

Deliberately malicious skill corpus from the ToxicSkills study: use it in quarantine to benchmark whether your own vetting pipeline actually catches real payload patterns before trusting it.

github.com/snyk-labs/toxicskills-goof
OWASP Agentic Skills Top 10
Community collectionSecurity

Emerging taxonomy of skill-specific risks (AST01 Malicious Skills is critical severity) with per-platform checklists for Claude Code, OpenClaw, Cursor, VS Code and mitigations (ed25519 signing, behavioral scanning, sandboxed execution, audit logging); incubator status, last updated March 2026.

owasp.org/www-project-agentic-skills-top-10/ast01reference document, nothing to install
SkillDetonate (HKUST research)
Community collectionSecurity

Dynamic detonation auditor from the July 2026 'Cloak and Detonate' paper: runs a suspect skill in an instrumented sandbox and watches runtime behavior, detecting 97% of SkillCloak-obfuscated attacks at 2% false positives where every static scanner tested was largely blind.

thehackernews.com/2026/07/new-skillcloak-technique-lets-research artifact accompanying the paper
SkillVetBench
Community collectionSecurity

Benchmark for skill-vetting pipelines: stage one does semantic vetting of the SKILL.md specification for hidden malicious intent, stage two executes flagged skills in an instrumented sandbox; use it to compare scanner quality claims.

arxiv.org/pdf/2606.00925arXiv paper + artifacts
SkillSieve
Community collectionSecurity

Hierarchical triage framework (research) for detecting malicious AI agent skills at marketplace scale, a cheap-first/expensive-later pipeline design worth copying if you vet many skills.

Anthropic security-guidance plugin
Community collectionSecurity

Official free plugin that autonomously reviews code edits, model outputs, and commits in real time for vulnerabilities (Anthropic reports 30-40% fewer security comments on PRs); code security rather than skill vetting, but part of the same hardening wave.

www.securityweek.com/anthropic-releases-new-claude-sandb
Anthropic self-hosted sandbox (public beta)
Community collectionSecurity

Moves agent tool execution into user-controlled infrastructure (own infra or Cloudflare, Daytona, Modal, Vercel), announced at Code w/ Claude London May 2026: the isolation layer that makes running unvetted skills survivable.

www.securityweek.com/anthropic-releases-new-claude-sandbpublic beta, configured per Anthropic docs
CSA Agentic MCP Security Best Practices
Community collectionSecurity

Cloud Security Alliance governance guide for MCP and agent-skill deployments: policy-level companion to the hands-on scanners for anyone formalizing a vetting process.

Antiy CERT ClawHavoc IOC set
Community collectionSecurity

Retro-hunting material for the ClawHavoc campaign: 14 malicious file hashes, 5 C2 IPs (incl. 91.92.242.30), domains (socifiapp.com), and the 12 attacker author IDs; sweep any skills installed January-February 2026 against it.

Snyk Evo + AI-BOM
Community collectionSecurity

Commercial continuous agent-security orchestration plus an AI bill-of-materials inventory: the enterprise tier above the free agent-scan for teams running many agents and skills.

docx
Anthropic officialDocuments

Create, read, edit, and manipulate Word documents (.docx), including tracked changes, comments, images, find-and-replace, and polished formatted deliverables like reports and letters.

github.com/anthropics/skills/tree/main/skills/docx
pdf
Anthropic officialDocuments

Full PDF toolbox: extract text and tables, merge/split, rotate, watermark, fill forms, encrypt/decrypt, extract images, and OCR scanned PDFs.

github.com/anthropics/skills/tree/main/skills/pdf
pptx
Anthropic officialDocuments

Create, read, and edit PowerPoint decks: build presentations from scratch or templates, extract slide text, and work with layouts, speaker notes, and comments.

github.com/anthropics/skills/tree/main/skills/pptx
xlsx
Anthropic officialDocuments

Open, create, and fix spreadsheets (.xlsx/.xlsm/.csv/.tsv): formulas, formatting, charts, and cleaning messy tabular data, with a zero-formula-error delivery standard.

github.com/anthropics/skills/tree/main/skills/xlsx
claude-api
Anthropic officialDev patterns

Reference for building on the Claude API and Anthropic SDK: model IDs, pricing, streaming, tool use, MCP, caching, token counting, and model migration.

github.com/anthropics/skills/tree/main/skills/claude-api
frontend-design
Anthropic officialDesign & UI

Design direction for distinctive, non-templated UI: deliberate palette, typography, and layout choices grounded in the subject of the brief.

github.com/anthropics/skills/tree/main/skills/frontend-d
canvas-design
Anthropic officialDesign & UI

Create original static visual art and posters as .png or .pdf by first writing a design philosophy, then expressing it on canvas.

github.com/anthropics/skills/tree/main/skills/canvas-des
algorithmic-art
Anthropic officialDesign & UI

Generate algorithmic and generative art with p5.js (flow fields, particle systems) using seeded randomness and an interactive parameter viewer.

github.com/anthropics/skills/tree/main/skills/algorithmi
brand-guidelines
Anthropic officialDesign & UI

Apply Anthropic's official brand colors and typography to artifacts; a template for encoding any company's visual identity as a skill.

github.com/anthropics/skills/tree/main/skills/brand-guid
slack-gif-creator
Anthropic officialMedia & video

Create animated GIFs sized and optimized for Slack (128x128 emoji, 480x480 message) with validation utilities and animation concepts.

github.com/anthropics/skills/tree/main/skills/slack-gif-
internal-comms
Anthropic officialBusiness & marketing

Write internal communications in company formats: 3P updates, status reports, leadership updates, newsletters, FAQs, and incident reports.

github.com/anthropics/skills/tree/main/skills/internal-c
doc-coauthoring
Anthropic officialDocuments

Structured three-stage workflow (context gathering, refinement, reader testing) for co-authoring docs, proposals, specs, and decision documents.

github.com/anthropics/skills/tree/main/skills/doc-coauth
code-modernization
Anthropic officialDev patterns

Modernize legacy codebases (COBOL, old Java/C++/.NET, monoliths) via a structured assess/map/extract-rules/transform/harden workflow, including cross-stack rewrites and version uplifts.

github.com/anthropics/claude-plugins-official/tree/main/
plugin-dev
Anthropic officialMeta (skills about skills)

Toolkit for developing Claude Code plugins: creating agents, commands, hooks, MCP integrations, and correct plugin structure.

github.com/anthropics/claude-plugins-official/tree/main/
claude-md-management
Anthropic officialMeta (skills about skills)

Maintain CLAUDE.md files: audit quality, capture session learnings, and keep project memory current.

github.com/anthropics/claude-plugins-official/tree/main/
claude-code-setup
Anthropic officialMeta (skills about skills)

Analyze a codebase and recommend tailored Claude Code automations: hooks, skills, MCP servers, and subagents.

github.com/anthropics/claude-plugins-official/tree/main/
mcp-server-dev
Anthropic officialDev patterns

Skills for designing MCP servers that work well with Claude: deployment models (remote HTTP, MCPB, local), tool design patterns, auth, and interactive MCP apps.

github.com/anthropics/claude-plugins-official/tree/main/
mcp-tunnels
Anthropic officialDev patterns

Connect Claude to a private MCP server through an Anthropic MCP tunnel; drives the Docker Compose quickstart end to end (certificates, proxy, cloudflared).

github.com/anthropics/claude-plugins-official/tree/main/
security-guidance
Anthropic officialSecurity

Security review of Claude-generated code: pattern warnings on edits, LLM diff review on Stop, and a commit reviewer covering injection, XSS, SSRF, secrets, and 25+ vulnerability classes.

github.com/anthropics/claude-plugins-official/tree/main/
session-report
Anthropic officialMeta (skills about skills)

Generate an explorable HTML report of Claude Code session usage from local transcripts: tokens, cache efficiency, subagents, skills, and most expensive prompts.

github.com/anthropics/claude-plugins-official/tree/main/
project-artifact
Anthropic officialProcess & method

Publish a living project status page (overview, workstreams, next steps) as a shareable claude.ai artifact that refreshes to the same URL and reports only deltas.

github.com/anthropics/claude-plugins-official/tree/main/
playground
Anthropic officialDesign & UI

Create interactive single-file HTML playgrounds with visual controls and live preview; includes templates for design playgrounds, data explorers, concept maps, and document critique.

github.com/anthropics/claude-plugins-official/tree/main/
math-olympiad
Anthropic officialResearch

Solve competition math (IMO, Putnam, USAMO) with fresh-context adversarial verifiers that attack proofs, plus calibrated abstention instead of bluffing.

github.com/anthropics/claude-plugins-official/tree/main/
explanatory-output-style
Anthropic officialProcess & method

Adds educational insights about implementation choices and codebase patterns while working (revives the deprecated Explanatory output style).

github.com/anthropics/claude-plugins-official/tree/main/
learning-output-style
Anthropic officialProcess & method

Interactive learning mode that pauses and asks you to contribute meaningful code at decision points instead of writing everything itself.

github.com/anthropics/claude-plugins-official/tree/main/
cwc-makers
Anthropic officialDev patterns

One-command onboarding for the Code-with-Claude Makers Cardputer: clones the build-with-claude repo, flashes UIFlow firmware, and installs the Claude Buddy app on an M5Stack Cardputer-Adv.

github.com/anthropics/claude-plugins-official/tree/main/
example-plugin
Anthropic officialMeta (skills about skills)

Reference plugin demonstrating every Claude Code extension surface: commands, agents, skills, hooks, and MCP servers.

github.com/anthropics/claude-plugins-official/tree/main/
skill-creator (plugin)
Anthropic officialMeta (skills about skills)

Plugin packaging of the skill-creator skill: create, improve, and benchmark skills with evals and variance analysis from inside Claude Code.

github.com/anthropics/claude-plugins-official/tree/main/
brainstorming (superpowers)
Community collectionProcess & method

Socratic design refinement before any creative work: explores user intent, requirements, and design alternatives before implementation starts.

github.com/obra/superpowers/tree/main/skills/brainstormi
writing-plans (superpowers)
Community collectionProcess & method

Turns a spec or requirements for a multi-step task into a detailed written implementation plan before touching code.

github.com/obra/superpowers/tree/main/skills/writing-pla
executing-plans (superpowers)
Community collectionProcess & method

Executes a written implementation plan in batches with review checkpoints, designed for running the plan in a separate session.

github.com/obra/superpowers/tree/main/skills/executing-p
test-driven-development (superpowers)
Community collectionDev patterns

Enforces the RED-GREEN-REFACTOR cycle for any feature or bugfix, with a reference of testing anti-patterns to avoid.

github.com/obra/superpowers/tree/main/skills/test-driven
systematic-debugging (superpowers)
Community collectionDev patterns

4-phase root-cause process for any bug or test failure before proposing fixes, including root-cause tracing, defense-in-depth, and condition-based-waiting techniques.

github.com/obra/superpowers/tree/main/skills/systematic-
verification-before-completion (superpowers)
Community collectionProcess & method

Requires running verification commands and confirming their output before claiming work is complete, fixed, or passing: evidence before assertions.

github.com/obra/superpowers/tree/main/skills/verificatio
using-git-worktrees (superpowers)
Community collectionDev patterns

Sets up parallel development branches via git worktrees so multiple lines of work can proceed without stepping on each other.

github.com/obra/superpowers/tree/main/skills/using-git-w
subagent-driven-development (superpowers)
Community collectionOrchestration

Executes implementation plans with independent tasks in the current session using fast iteration and two-stage review (spec compliance, then code quality).

github.com/obra/superpowers/tree/main/skills/subagent-dr
finishing-a-development-branch (superpowers)
Community collectionProcess & method

When implementation is done and tests pass, guides the merge-vs-PR-vs-cleanup decision with structured options.

github.com/obra/superpowers/tree/main/skills/finishing-a
writing-skills (superpowers)
Community collectionMeta (skills about skills)

Meta-skill for creating new Claude Code skills following best practices, including a methodology for testing the skill itself.

github.com/obra/superpowers/tree/main/skills/writing-ski
using-superpowers (superpowers)
Community collectionMeta (skills about skills)

Entry-point skill that establishes how to find and invoke the other skills at the start of any conversation, before any response.

github.com/obra/superpowers/tree/main/skills/using-super
springboot-patterns (ECC)
Community collectionDev patterns

Java Spring Boot patterns; companion skills cover springboot-security, springboot-tdd, and springboot-verification, plus java-coding-standards and jpa-patterns.

swift-concurrency-6-2 (ECC)
Community collectionMobile

Swift 6.2 Approachable Concurrency patterns; related skills cover swift-actor-persistence, swift-protocol-di-testing, and foundation-models-on-device (Apple on-device LLM).

revealjs-skill
Community collectionDocuments

Generate polished HTML presentations using the Reveal.js framework instead of PowerPoint.

github.com/ryanbbrown/revealjs-skill
claude-epub-skill
Community collectionDocuments

Convert markdown documents, chat summaries, or research reports into downloadable EPUB files for Kindle and e-readers.

github.com/smerchek/claude-epub-skill
debug-skill
Community collectionDev patterns

Gives the agent a real debugger with breakpoints, stepping, variable inspection, and stack traces instead of print-debugging.

github.com/AlmogBaku/debug-skill
playwright-skill
Community collectionDev patterns

General-purpose browser automation with Playwright for scraping, form filling, and end-to-end checks.

github.com/lackeyjb/playwright-skill
agent-lsp
Community collectionDev patterns

Semantic code intelligence via LSP: safe renames, refactors, impact analysis, and verification across a codebase.

github.com/blackwell-systems/agent-lsp
qdrant-skills
Community collectionDev patterns

Operate Qdrant vector databases: search operations, performance tuning, deployment, and upgrades.

github.com/qdrant/skills
hashicorp-agent-skills
Community collectionDev patterns

HashiCorp-maintained skills for Terraform workflows and infrastructure automation.

github.com/hashicorp/agent-skills
web-asset-generator
Community collectionDesign & UI

Generate favicons, app icons, and social media images for web projects.

github.com/alonw0/web-asset-generator
get-shit-done
Community collectionProcess & method

Lightweight meta-prompting and spec-driven development system for shipping features fast.

github.com/gsd-build/get-shit-done
blueprint
Community collectionProcess & method

Planning copilot that explores the codebase, asks clarifying questions, and generates executable markdown plans.

github.com/imbue-ai/blueprint
VibeSec-Skill
Community collectionSecurity

Guides Claude to write secure code and avoid common vulnerability classes while generating.

github.com/BehiSecc/VibeSec-Skill
ffuf_claude_skill
Community collectionSecurity

Integrates the FFUF web fuzzer and analyzes its results for vulnerabilities during penetration testing.

github.com/jthack/ffuf_claude_skill
owasp-security
Community collectionSecurity

Code review checklists covering OWASP Top 10:2025, ASVS 5.0, and agentic AI security.

github.com/agamm/claude-code-owasp
varlock-claude-skill
Community collectionSecurity

Secure environment variable management so secrets never appear in agent sessions or transcripts.

github.com/wrsmith108/varlock-claude-skill
claude-scientific-skills
Community collectionResearch

Bundle of 125+ scientific skills for bioinformatics, cheminformatics, clinical research, and ML with specialized libraries and databases.

github.com/K-Dense-AI/claude-scientific-skills
paper-search
Community collectionResearch

Search 250M+ academic works via OpenAlex by keyword or DOI to find and cite papers.

github.com/ykdojo/paper-search
kaggle-skill
Community collectionResearch

Full Kaggle integration: account setup, dataset downloads, competition reports, and submissions.

github.com/shepsci/kaggle-skill
gh-star-history
Community collectionResearch

Visualize and compare GitHub star history as interactive charts with regional breakdown.

github.com/ykdojo/gh-star-history
materials-simulation-skills
Community collectionResearch

Computational materials science skills covering numerical stability, time-stepping, and mesh generation.

llm-wiki
Community collectionKnowledge & memory

Build and maintain an LLM-curated personal knowledge base with sharded indexes and search.

github.com/praneybehl/llm-wiki-plugin
linear-claude-skill
Community collectionBusiness & marketing

Manage Linear issues, projects, and teams via MCP tools, SDK scripts, and GraphQL fallbacks.

github.com/wrsmith108/linear-claude-skill
expo-skills
Community collectionMobile

Official Expo team skills for developing, styling, and deploying Expo React Native apps.

github.com/expo/skills
unity-agent-skills
Community collectionGames & 3D

AI-assisted Unity debugging with structured logging, runtime commands, and variable watching.

github.com/jahro-console/unity-agent-skills
agnix
Community collectionMeta (skills about skills)

Linter for agent configurations: validates SKILL.md, CLAUDE.md, and hooks with 156 rules and auto-fix.

github.com/avifenesh/agnixsee repo (CLI tool plus skill)
find-skills
MarketplaceMeta (skills about skills)

Discovers and installs agent skills matching a plain-language request ("is there a skill that can X"), acting as the entry point to the skills.sh ecosystem.

skills.sh/vercel-labs/skills/find-skills
vercel-react-best-practices
MarketplaceDev patterns

Vercel's React and Next.js performance rules (rendering, data fetching, bundle hygiene) applied while the agent writes or reviews code.

skills.sh/vercel-labs/agent-skills/vercel-react-best-pra
agent-browser
MarketplaceDev patterns

Gives the agent a driveable headless browser (navigate, click, fill, screenshot) for testing and inspecting live web pages from the CLI.

skills.sh/vercel-labs/agent-browser/agent-browser
grill-me
MarketplaceProcess & method

Matt Pocock's spec-interview skill: the agent interrogates your request with pointed questions to expose vague requirements before writing any code.

skills.sh/mattpocock/skills/grill-me
web-design-guidelines
MarketplaceDesign & UI

Vercel's web interface guidelines for auditing and building UI: accessibility, spacing, states, and interaction details checked against a concrete rule list.

skills.sh/vercel-labs/agent-skills/web-design-guidelines
microsoft-foundry
MarketplaceDev patterns

Microsoft's official guidance for building on Azure AI Foundry: models, agents, and deployments via the azure-skills repo.

skills.sh/microsoft/azure-skills/microsoft-foundry
remotion-best-practices
MarketplaceMedia & video

Official Remotion team rules for authoring programmatic videos in React (compositions, timing, rendering) without common Remotion mistakes.

skills.sh/remotion-dev/skills/remotion-best-practices
grill-with-docs
MarketplaceProcess & method

Variant of grill-me that grounds its interrogation in fetched library documentation, so requirement questions reference real API constraints.

skills.sh/mattpocock/skills/grill-with-docs
improve-codebase-architecture
MarketplaceDev patterns

Analyzes an existing codebase's structure and proposes concrete refactors toward better module boundaries and dependency direction.

skills.sh/mattpocock/skills/improve-codebase-architectur
tdd (mattpocock)
MarketplaceProcess & method

Enforces a red-green-refactor loop: write the failing test first, implement minimally, refactor, for every feature or fix.

skills.sh/mattpocock/skills/tdd
to-prd
MarketplaceBusiness & marketing

Turns a rough feature idea or conversation into a structured Product Requirements Document ready to hand to implementation.

skills.sh/mattpocock/skills/to-prd
supabase-postgres-best-practices
MarketplaceDev patterns

Official Supabase rules for Postgres schema design, RLS policies, indexing, and query patterns when building on Supabase.

skills.sh/supabase/agent-skills/supabase-postgres-best-p
ui-ux-pro-max
MarketplaceDesign & UI

Large searchable UI/UX knowledge pack (named styles, palettes, font pairings, UX rules) used to pick a coherent design direction before building.

skills.sh/nextlevelbuilder/ui-ux-pro-max-skill/ui-ux-pro
just-scrape
MarketplaceResearch

ScrapeGraphAI skill that scrapes websites into structured data from natural-language extraction prompts.

skills.sh/scrapegraphai/just-scrape/just-scrape
design-taste-frontend
MarketplaceDesign & UI

Anti-slop frontend skill for landing pages, portfolios, and redesigns: infers the right design direction from the brief and audits before redesigning, with a strict pre-flight check.

skills.sh/leonxlnx/taste-skill/design-taste-frontend
shadcn
MarketplaceDev patterns

Official shadcn/ui skill for installing, composing, and theming registry components correctly instead of hand-rolling lookalikes.

skills.sh/shadcn/ui/shadcn
impeccable
MarketplaceDesign & UI

Paul Bakaus's design language system: one skill plus 23 commands and 45 detector rules that flag and fix cheap-looking UI patterns.

skills.sh/pbakaus/impeccable/impeccable
high-end-visual-design
MarketplaceDesign & UI

Defines the exact fonts, spacing, shadows, card structures, and animations of high-end agency work, and blocks the common defaults that make AI designs look generic.

skills.sh/leonxlnx/taste-skill/high-end-visual-design
writing-plans
MarketplaceProcess & method

From Superpowers: converts a spec into a written multi-step implementation plan with checkpoints before any code is touched.

skills.sh/obra/superpowers/writing-plans
seo-audit
MarketplaceSEO / GEO

From Corey Haines's marketing skills: runs a structured SEO audit of a site covering technical health, on-page factors, and content gaps.

skills.sh/coreyhaines31/marketingskills/seo-audit
copywriting
MarketplaceBusiness & marketing

Writes and edits marketing copy (headlines, landing pages, emails) following direct-response copywriting principles.

skills.sh/coreyhaines31/marketingskills/copywriting
verification-before-completion
MarketplaceProcess & method

From Superpowers: blocks any "done/fixed/passing" claim until verification commands have actually been run and their output confirmed.

skills.sh/obra/superpowers/verification-before-completio
extract-design-system
MarketplaceDesign & UI

Extracts a reusable design system (colors, typography, spacing, component patterns) from an existing site or screenshots.

skills.sh/arvindrk/extract-design-system/extract-design-
emil-design-eng
MarketplaceDesign & UI

Emil Kowalski's design-engineering taste for React UI: animation timing, easing, and interaction polish details.

skills.sh/emilkowalski/skills/emil-design-eng
marketing-psychology
MarketplaceBusiness & marketing

Applies persuasion and behavioral-psychology principles (social proof, loss aversion, framing) to marketing pages and campaigns.

skills.sh/coreyhaines31/marketingskills/marketing-psycho
firebase-basics
MarketplaceDev patterns

Official Firebase skill covering project setup, SDK integration, and core service usage for apps built on Firebase.

skills.sh/firebase/agent-skills/firebase-basics
sentry-cli
MarketplaceDev patterns

Official Sentry skill for instrumenting apps and managing releases, sourcemaps, and issues through the Sentry CLI.

skills.sh/sentry/dev/sentry-cli
firecrawl
MarketplaceResearch

Official Firecrawl skill: crawl and scrape websites into clean markdown/structured data via the Firecrawl CLI (companion skills exist for scrape, search, crawl, map).

skills.sh/firecrawl/cli/firecrawl
ai-seo
MarketplaceSEO / GEO

Optimizes content and site structure for AI answer engines (ChatGPT, Perplexity, Claude) rather than classic SERPs.

skills.sh/coreyhaines31/marketingskills/ai-seo
browser-use
MarketplaceDev patterns

Official browser-use skill: autonomous browser automation (navigate, interact, extract) driven by the agent.

skills.sh/browser-use/browser-use/browser-use
code-reviewer
MarketplaceDev patterns

Runs a structured code review pass checking security, logic, performance, and style; Agensi's most-installed skill.

www.agensi.io/skillsFree download from Agensi, unzip to ~/.claude/skills/ (116 installs)
git-commit-writer
MarketplaceProcess & method

Analyzes staged git changes and writes conventional-commit messages matching the actual diff.

www.agensi.io/skillsFree download from Agensi, unzip to ~/.claude/skills/ (65 installs)
readme-generator
MarketplaceDocuments

Scans a project's structure and generates a complete README.md (features, setup, usage).

www.agensi.io/skillsFree download from Agensi, unzip to ~/.claude/skills/ (49 installs)
env-doctor
MarketplaceDev patterns

Systematically diagnoses why a project will not start: env vars, versions, ports, and dependency mismatches.

www.agensi.io/skillsFree download from Agensi, unzip to ~/.claude/skills/ (30 installs)
skill-seekers
MarketplaceMeta (skills about skills)

Converts any documentation website into an installable Claude skill automatically.

claudeskills.info/skills/Via claudeskills.info listing, author yusufkaraaslan (14.3k downloads)
reddit-content-fetcher
MarketplaceResearch

Fetches Reddit threads and comments when normal WebFetch returns 403 errors.

claudeskills.info/skills/Via claudeskills.info listing, author ykdojo (9.0k downloads)
notebooklm-integration
MarketplaceKnowledge & memory

Lets the agent chat directly with Google NotebookLM for source-grounded answers over uploaded documents.

claudeskills.info/skills/Via claudeskills.info listing, author PleasePrompto (7.3k downloads)
changelog-generator (ComposioHQ)
MarketplaceProcess & method

Automatically creates user-facing changelogs from git commit history.

claudeskills.info/skills/Via claudeskills.info listing, ComposioHQ collection (66.6k downloads)
simplify
Built into Claude CodeMisc

The cleanup sibling of code-review: reuse, simplification and efficiency fixes, applied to the working tree.

verify
Built into Claude CodeMisc

Confirms a change actually works by launching the app and observing behavior instead of trusting tests.

deep-research
Built into Claude CodeResearch

Fans out web searches, cross-checks sources adversarially, and synthesizes a cited report.

dataviz
Built into Claude CodeMisc

Chart and dashboard design guidance with a colorblind-safe palette validator (bundled since v2.1.198).

fewer-permission-prompts
Built into Claude CodeMisc

Mines your transcripts to build a safe read-only allowlist in settings.json.

add-3d-assets
Tested in my stackGames & 3D

Replace primitive 3D shapes with real GLB models : animated characters, world props, buildings, and scenery for Three.js games. Use when the user says "add 3D models", "replace the boxes with real models", "add GLB assets", or "make the 3D game look real". For

~/.claude/skills
add-assets
Tested in my stackGames & 3D

Replace geometric shapes with pixel art sprites : recognizable characters, enemies, and items with optional animation. Use when the user says "add sprites", "replace the shapes with real art", "add pixel art", "make the characters look real", or "add game asse

~/.claude/skills
add-audio
Tested in my stackGames & 3D

Add music and sound effects to a game using the Web Audio API : background music, gameplay themes, and SFX. Zero dependencies. Use when the user says "add music", "add sound effects", "add audio", "make it sound good", "add BGM", or "add SFX to my game". Do NO

~/.claude/skills
add-feature
Tested in my stackGames & 3D

Add a new gameplay feature to an existing browser game following its architecture patterns. Use when the user says "add a feature", "add double-jump", "add a power-up", "add a leaderboard", or describes a specific game mechanic to implement. Do NOT use for vis

~/.claude/skills
add-multiplayer
Tested in my stackGames & 3D

Add real-time or turn-based multiplayer to an existing browser game using PartyKit (Cloudflare Durable Objects). Scaffolds a room-based server, a NetworkManager client, EventBus events, GameState fields, Constants, and extends render_game_to_text(). Use when t

~/.claude/skills
agent-reach
Tested in my stackResearch

> MUST USE when user wants to research/search/look up/find anything on the internet : e.g. "research this topic", "do a deep dive on X", "search the web for X", "see what people say about X", "look this up". Also MUST USE when user mentions any platform or sha

~/.claude/skills
agentic-engineering
Tested in my stackOrchestration

Operate as an agentic engineer using eval-first execution, decomposition, and cost-aware model routing.

~/.claude/skills
ai-regression-testing
Tested in my stackDev patterns

Regression testing strategies for AI-assisted development. Sandbox-mode API testing without database dependencies, automated bug-check workflows, and patterns to catch AI blind spots where the same model writes and reviews code.

~/.claude/skills
animating-react-native-expo
Tested in my stackMotion

>- Builds performant animations and gesture-driven interactions in React Native (Expo) apps using React Native Reanimated v4 and React Native Gesture Handler (GestureDetector / hook API). Use when implementing UI motion, transitions, layout/entering/exiting an

~/.claude/skills
api-design
Tested in my stackDesign & UI

REST API design patterns including resource naming, status codes, pagination, filtering, error responses, versioning, and rate limiting for production APIs.

~/.claude/skills
architecture-decision-records
Tested in my stackKnowledge & memory

Capture architectural decisions made during Claude Code sessions as structured ADRs. Auto-detects decision moments, records context, alternatives considered, and rationale. Maintains an ADR log so future developers understand why the codebase is shaped the way

~/.claude/skills
argus
Tested in my stackProcess & method

Active le protocole Argus (ex-Frankenstein) : un seul agent qui fusionne huit disciplines d'elite (code chirurgical, verification systematique avant toute affirmation, ecriture directe sans hedging, orchestration multi-agents qui bat un modele seul, gout UI pr

~/.claude/skills
article-writing
Tested in my stackBusiness & marketing

Write articles, guides, blog posts, tutorials, newsletter issues, and other long-form content in a distinctive voice derived from supplied examples or brand guidance. Use when the user wants polished written content longer than a paragraph, especially when voi

~/.claude/skills
autonomous-loops
Tested in my stackOrchestration

Patterns and architectures for autonomous Claude Code loops : from simple sequential pipelines to RFC-driven multi-agent DAG systems.

~/.claude/skills
backend-patterns
Tested in my stackDev patterns

Backend architecture patterns, API design, database optimization, and server-side best practices for Node.js, Express, and Next.js API routes.

~/.claude/skills
banana-pro-director
Tested in my stackMisc

Higgsfield image prompt director for Banana Pro, Soul Cinema, and GPT-2. Modes: (0) face lock for new characters : Banana Pro single-pass (default), GPT-2 single-pass (higher fidelity, higher credits), or Soul Cinema two-pass, all on mid-gray seamless (locked

~/.claude/skills
brand-voice
Tested in my stackBusiness & marketing

Build a source-derived writing style profile from real posts, essays, launch notes, docs, or site copy, then reuse that profile across content, outreach, and social workflows. Use when the user wants voice consistency without generic AI writing tropes.

~/.claude/skills
brandkit
Tested in my stackDesign & UI

Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, a

~/.claude/skills
browser-qa
Tested in my stackMisc

Use this skill to automate visual testing and UI interaction verification using browser automation after deploying features.

~/.claude/skills
building-native-ui
Tested in my stackMobile

Complete guide for building beautiful apps with Expo Router. Covers fundamentals, styling, components, navigation, animations, patterns, and native tabs.

~/.claude/skills
character-appeal
Tested in my stackMisc

Use when creating or animating characters that need to connect with audiences : hero protagonists, memorable villains, lovable sidekicks, or any figure that must have personality and presence.

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cinema-worldbuilder
Tested in my stackMisc

Universal cinema worldbuilding director for Seedance video prompts with locked compositional rigor. Reads uploaded reference images for wardrobe, hair, makeup, identity, and environment, then composes production-ready Seedance prompts using a five-mode cinemat

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cisco-ios-patterns
Tested in my stackDev patterns

Cisco IOS and IOS-XE review patterns for show commands, config hierarchy, wildcard masks, ACL placement, interface hygiene, and safe change-window verification.

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click-path-audit
Tested in my stackBusiness & marketing

Trace every user-facing button/touchpoint through its full state change sequence to find bugs where functions individually work but cancel each other out, produce wrong final state, or leave the UI in an inconsistent state. Use when: systematic debugging found

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codebase-onboarding
Tested in my stackKnowledge & memory

Analyze an unfamiliar codebase and generate a structured onboarding guide with architecture map, key entry points, conventions, and a starter CLAUDE.md. Use when joining a new project or setting up Claude Code for the first time in a repo.

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coding-standards
Tested in my stackDev patterns

Baseline cross-project coding conventions for naming, readability, immutability, and code-quality review. Use detailed frontend or backend skills for framework-specific patterns.

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content-engine
Tested in my stackBusiness & marketing

Create platform-native content systems for X, LinkedIn, TikTok, YouTube, newsletters, and repurposed multi-platform campaigns. Use when the user wants social posts, threads, scripts, content calendars, or one source asset adapted cleanly across platforms.

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context-budget
Tested in my stackOrchestration

Audits Claude Code context window consumption across agents, skills, MCP servers, and rules. Identifies bloat, redundant components, and produces prioritized token-savings recommendations.

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context-optimization
Tested in my stackOrchestration

This skill should be used when the user asks to "optimize context", "reduce token costs", "improve context efficiency", "implement KV-cache optimization", "partition context", or mentions context limits, observation masking, context budgeting, or extending eff

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continuous-learning
Tested in my stackKnowledge & memory

Scanne l'historique Git des repos Sept-Tools/Propulse/Sel d'Embrun/Totem Sauvage/Memory Maps pour extraire les patterns récurrents (commandes répétées, fixes identiques, déploiements typés) et les transforme en propositions de skills ou en règles à ajouter au

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database-migrations
Tested in my stackDev patterns

Database migration best practices for schema changes, data migrations, rollbacks, and zero-downtime deployments across PostgreSQL, MySQL, and common ORMs (Prisma, Drizzle, Kysely, Django, TypeORM, golang-migrate).

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defuddle
Tested in my stackResearch

Extract clean markdown content from web pages using Defuddle CLI, removing clutter and navigation to save tokens. Use instead of WebFetch when the user provides a URL to read or analyze, for online documentation, articles, blog posts, or any standard web page.

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deployment-patterns
Tested in my stackDev patterns

Deployment workflows, CI/CD pipeline patterns, Docker containerization, health checks, rollback strategies, and production readiness checklists for web applications.

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design-game
Tested in my stackGames & 3D

Audit and improve the visual design, polish, and player experience of an existing game. Use when the user says "make my game look better", "improve the design", "add polish", "add juice", "add particles", "fix the UI", or "make it more visually appealing". Do

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design-system
Tested in my stackDesign & UI

Use this skill to generate or audit design systems, check visual consistency, and review PRs that touch styling.

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design-taste-frontend-v1
Tested in my stackDesign & UI

The original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.

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docker-patterns
Tested in my stackDev patterns

Docker and Docker Compose patterns for local development, container security, networking, volume strategies, and multi-service orchestration.

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dream
Tested in my stackKnowledge & memory

Consolidation memoire nocturne (dream) adaptee au second cerveau de Pierre. Relit les conversations recentes et la memoire, en extrait les faits durables, fusionne les doublons, archive (jamais supprime) les contradictions, tisse les liens, garde MEMORY.md com

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dynamic-workflow-mode
Tested in my stackOrchestration

Design task-local harnesses, eval gates, and reusable skill extraction for Claude dynamic workflow mode and other adaptive agent harnesses.

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e2e-testing
Tested in my stackDev patterns

Playwright E2E testing patterns, Page Object Model, configuration, CI/CD integration, artifact management, and flaky test strategies.

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error-handling
Tested in my stackDev patterns

Patterns for robust error handling across TypeScript, Python, and Go. Covers typed errors, error boundaries, retries, circuit breakers, and user-facing error messages.

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exa-search
Tested in my stackResearch

Neural search via Exa MCP for web, code, and company research. Use when the user needs web search, code examples, company intel, people lookup, or AI-powered deep research with Exa's neural search engine.

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expo-deployment
Tested in my stackMobile

Deploying Expo apps to iOS App Store, Android Play Store, web hosting, and API routes

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fetch-tweet
Tested in my stackResearch

Fetch tweet content directly from fxtwitter API. Use when given a tweet/X URL to extract the tweet text, author, media, and engagement stats without loading x.com.

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frontend-design-direction
Tested in my stackDesign & UI

Set an ECC-specific frontend design direction for production UI work. Use when building or improving websites, dashboards, applications, components, landing pages, visual tools, or any web UI that needs stronger product-specific design judgment.

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frontend-patterns
Tested in my stackDesign & UI

Frontend development patterns for React, Next.js, state management, performance optimization, and UI best practices.

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full-output-enforcement
Tested in my stackOrchestration

Overrides default LLM truncation behavior. Enforces complete code generation, bans placeholder patterns, and handles token-limit splits cleanly. Apply to any task requiring exhaustive, unabridged output.

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game-3d-assets
Tested in my stackGames & 3D

3D asset engineer that finds, downloads, and integrates GLB/GLTF models into Three.js browser games. Use when a 3D game needs real models instead of primitive BoxGeometry/SphereGeometry shapes.

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game-architecture
Tested in my stackGames & 3D

Game architecture patterns and best practices for browser games. Use when designing game systems, planning architecture, structuring a game project, or making architectural decisions about game code.

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game-assets
Tested in my stackGames & 3D

Game asset engineer that creates pixel art sprites, animated characters, and visual entities for browser games. Use when a game needs better character art, enemy sprites, item visuals, or any upgrade from basic geometric shapes to recognizable pixel art.

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game-audio
Tested in my stackGames & 3D

Game audio engineer using Web Audio API for procedural music and sound effects in browser games. Zero dependencies. Use when adding music or SFX to a game.

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game-deploy
Tested in my stackGames & 3D

Deploy browser games to here.now (default), GitHub Pages, or other hosting. Use when deploying a game, setting up hosting, or publishing a game build. Do NOT use for local development servers (use npm run dev).

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game-designer
Tested in my stackGames & 3D

Game UI/UX designer that analyzes and improves the visual polish, atmosphere, and player experience of browser games. Use when a game needs visual improvements, better backgrounds, particles, animations, screen transitions, juice/feel, or overall aesthetic upg

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game-qa
Tested in my stackGames & 3D

Game QA testing with Playwright : visual regression, gameplay verification, performance, and accessibility for browser games. Use when writing or running game tests, debugging test failures, or building QA infrastructure. This is the reference skill : use qa-g

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gesture-handler-3-migration
Tested in my stackMotion

Migrates files containing React Native components which use the React Native Gesture Handler 2 API to Gesture Handler 3.

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git-workflow
Tested in my stackDev patterns

Git workflow patterns including branching strategies, commit conventions, merge vs rebase, conflict resolution, and collaborative development best practices for teams of all sizes.

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github-ops
Tested in my stackDev patterns

GitHub repository operations, automation, and management. Issue triage, PR management, CI/CD operations, release management, and security monitoring using the gh CLI. Use when the user wants to manage GitHub issues, PRs, CI status, releases, contributors, stal

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gpt-taste
Tested in my stackDesign & UI

Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing

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graphify
Tested in my stackKnowledge & memory

Use for any question about a codebase, its architecture, file relationships, or project content : especially when graphify-out/ exists, where the question should be treated as a graphify query first. Turns any input (code, docs, papers, images, videos) into a

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homelab-network-readiness
Tested in my stackDev patterns

Readiness checklist for homelab VLAN segmentation, local DNS filtering, and WireGuard-style remote access before changing router, firewall, DHCP, or VPN configuration.

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homelab-network-setup
Tested in my stackDev patterns

Practical home and homelab network planning for gateways, switches, access points, IP ranges, DHCP reservations, DNS, cabling, and common beginner mistakes.

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homelab-pihole-dns
Tested in my stackDev patterns

Pi-hole installation, blocklist management, DNS-over-HTTPS setup, DHCP integration, local DNS records, and troubleshooting broken DNS resolution on a home network.

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homelab-vlan-segmentation
Tested in my stackDev patterns

Segmenting home networks into VLANs for IoT, guest, trusted, and server traffic using UniFi, pfSense/OPNsense, and MikroTik : including switch trunk config, firewall rules, and wireless SSID mapping.

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homelab-wireguard-vpn
Tested in my stackDev patterns

WireGuard VPN server setup, peer configuration, key generation, split tunneling vs full tunnel routing, and remote access to a home network from mobile and laptop clients.

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image-to-code
Tested in my stackDesign & UI

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, se

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imagegen-frontend-mobile
Tested in my stackDesign & UI

Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controll

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imagegen-frontend-web
Tested in my stackDesign & UI

Elite frontend image-direction skill for generating premium, conversion-aware website design references. CRITICAL OUTPUT RULE : generate ONE separate horizontal image FOR EVERY section. A landing page with 8 sections produces 8 images. Never compress multiple

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importer-business-plan
Tested in my stackMisc

Genere un business plan de lancement complet et personnalise pour un importateur exclusif Sept Tools (nouveau territoire ou importateur existant a relancer). Produit un PDF charte (marche local, go-to-market demo-first, plan de stock, projections en volumes sa

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improve-game
Tested in my stackGames & 3D

Analyze a game, find what needs work, and implement the highest-impact improvements. Use when the user says "improve my game", "make my game better", "fix my game", "what's wrong with my game", or "polish my game". Run repeatedly : each pass finds the next mos

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industrial-brutalist-ui
Tested in my stackDesign & UI

Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel lik

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json-canvas
Tested in my stackDocuments

Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.

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knowledge-ops
Tested in my stackKnowledge & memory

Knowledge base management, ingestion, sync, and retrieval across multiple storage layers (local files, MCP memory, vector stores, Git repos). Use when the user wants to save, organize, sync, deduplicate, or search across their knowledge systems.

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liquid-glass-design
Tested in my stackDesign & UI

iOS 26 Liquid Glass design system : dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.

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liquid-logo
Tested in my stackMisc

Effet metal liquide chrome sur un logo ou une forme (le rendu viral Apple liquid metal) via la librairie @paper-design/shaders (Apache-2.0, auditee). Use when: liquid logo, logo chrome, logo chromé, métal liquide, liquid metal, effet chromé, metallic logo, chr

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make-game
Tested in my stackGames & 3D

Use when the user wants to design, scaffold, build, or iterate on a video game : including brainstorming new game ideas, planning a gameplay loop, choosing an engine, scaffolding a project, adding features, fixing gameplay bugs, or working on assets. Triggers

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make-interfaces-feel-better
Tested in my stackMisc

Apply concrete design-engineering details that make interfaces feel polished. Use when reviewing or improving UI spacing, typography, borders, shadows, motion, hit areas, icons, text wrapping, and interaction states.

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market-research
Tested in my stackResearch

Conduct market research, competitive analysis, investor due diligence, and industry intelligence with source attribution and decision-oriented summaries. Use when the user wants market sizing, competitor comparisons, fund research, technology scans, or researc

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marketing-campaign
Tested in my stackBusiness & marketing

End-to-end marketing campaign planning and execution. Covers audience research, positioning, campaign angle definition, landing page copy, email sequences, social posts, ad copy, short-form video scripts, and content calendars. Use as the orchestration layer f

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mcp-server-patterns
Tested in my stackDev patterns

Build MCP servers with Node/TypeScript SDK : tools, resources, prompts, Zod validation, stdio vs Streamable HTTP. Use Context7 or official MCP docs for latest API.

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meshyai
Tested in my stackGames & 3D

Generate custom 3D models from text or images using Meshy AI, then auto-rig and animate them for Three.js games. The preferred source for all 3D game assets. Use when the user says "generate a 3D model", "create a character model", "use Meshy", or needs a cust

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minimalist-ui
Tested in my stackDesign & UI

Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.

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modbus-debug
Tested in my stackDev patterns

当需要调试 Modbus RTU(串口)或 Modbus TCP(网络)设备通信时使用,支持寄存器读写、从站扫描和持续监控。

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modbus-protocol
Tested in my stackDev patterns

> Modbus industrial protocol implementation in Rust, Go, and Python. Trigger: modbus, plc, scada, industrial protocol, registers, coils

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model-custom
Tested in my stackProcess & method

Mode supercomputer. Fusionne sept system prompts d'elite (Fable 5, Cursor, GPT-5, Perplexity, Lovable, Cline, Devin) en une seule personnalite operationnelle. Code chirurgical avec verification systematique, ecriture directe sans hedging ni filler, reponses so

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monetize-game
Tested in my stackGames & 3D

Register your game on Play.fun (OpenGameProtocol), add the browser SDK, and get a monetized play.fun URL. Use when the user says "monetize my game", "add Play.fun", "add rewards", "register on Play.fun", or "get a play.fun URL". Requires Play.fun MCP server fo

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motion-foundations
Tested in my stackMotion

Motion tokens, spring presets, performance rules, device adaptation, accessibility enforcement, and SSR safety for React / Next.js using motion/react. Foundation layer : all other motion skills depend on this.

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motion-patterns
Tested in my stackMotion

Production-ready animation patterns for React / Next.js : button, modal, toast, stagger, page transitions, exit animations, scroll, and layout : built on motion-foundations tokens and springs.

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motion-ui
Tested in my stackMotion

Production-ready UI motion system for React/Next.js. Use when implementing animations, transitions, or motion patterns.

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netmiko-ssh-automation
Tested in my stackDev patterns

Safe Python Netmiko patterns for read-only collection, bounded batch SSH, TextFSM parsing, guarded config changes, timeouts, and network automation error handling.

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network-bgp-diagnostics
Tested in my stackDev patterns

Diagnostics-only BGP troubleshooting patterns for neighbor state, route exchange, prefix policy, AS path inspection, and safe evidence collection.

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network-config-validation
Tested in my stackDev patterns

Pre-deployment checks for router and switch configuration, including dangerous commands, duplicate addresses, subnet overlaps, stale references, management-plane risk, and IOS-style security hygiene.

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network-interface-health
Tested in my stackDev patterns

Diagnose interface errors, drops, CRCs, duplex mismatches, flapping, speed negotiation issues, and counter trends on routers, switches, and Linux hosts.

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obsidian-bases
Tested in my stackKnowledge & memory

Create and edit Obsidian Bases (.base files) with views, filters, formulas, and summaries. Use when working with .base files, creating database-like views of notes, or when the user mentions Bases, table views, card views, filters, or formulas in Obsidian.

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obsidian-cli
Tested in my stackKnowledge & memory

Interact with Obsidian vaults using the Obsidian CLI to read, create, search, and manage notes, tasks, properties, and more. Also supports plugin and theme development with commands to reload plugins, run JavaScript, capture errors, take screenshots, and inspe

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obsidian-markdown
Tested in my stackKnowledge & memory

Create and edit Obsidian Flavored Markdown with wikilinks, embeds, callouts, properties, and other Obsidian-specific syntax. Use when working with .md files in Obsidian, or when the user mentions wikilinks, callouts, frontmatter, tags, embeds, or Obsidian note

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obsidian-second-brain
Tested in my stackKnowledge & memory

> Operate any Obsidian vault as a living, self-rewriting second brain (an evolution of Karpathy's LLM Wiki pattern: sources rewrite existing pages, contradictions reconcile automatically, scheduled agents maintain the vault while you sleep). Use this skill whe

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orch-pipeline
Tested in my stackOrchestration

Shared orchestration engine for the orch-* skill family. Defines the gated Research-Plan-TDD-Review-Commit pipeline, the size classifier, the agent map, and the two human gates that the orch-* operation skills delegate to. Not usually invoked directly.

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parallel-execution-optimizer
Tested in my stackOrchestration

Use when the user wants a task done much faster through parallel work, concurrent agents, batched tool calls, isolated worktrees, or many independent verification lanes without losing correctness.

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phaser
Tested in my stackGames & 3D

> Build 2D browser games with Phaser 3 using scene-based architecture and centralized state. Use when creating a new 2D game, adding 2D game features, working with Phaser, or building sprite-based web games.

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pixijs
Tested in my stackGames & 3D

Use this skill first for ANY PixiJS v8 task; it routes to the right specialized skill for the job. Covers the full PixiJS surface: Application setup, the scene graph (Container, Sprite, Graphics, Text, Mesh, ParticleContainer, DOMContainer, GifSprite), renderi

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pixijs-accessibility
Tested in my stackGames & 3D

Use this skill when adding screen reader and keyboard navigation to PixiJS v8 apps. Covers AccessibilitySystem options (enabledByDefault, debug, activateOnTab, deactivateOnMouseMove), per-container accessibility properties, shadow DOM overlay, mobile touch-hoo

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pixijs-application
Tested in my stackGames & 3D

Use this skill when creating and configuring a PixiJS v8 Application. Covers new Application() + async app.init() options (width, height, background, antialias, resolution, autoDensity, preference, resizeTo, autoStart, sharedTicker, canvas, useBackBuffer, powe

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pixijs-assets
Tested in my stackGames & 3D

Use this skill when loading and managing resources in PixiJS v8. Covers Assets.init, Assets.load/add/unload, bundles, manifests, background loading, onProgress, caching, spritesheets, video textures, web fonts, bitmap fonts, animated GIFs, compressed textures,

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pixijs-blend-modes
Tested in my stackGames & 3D

Use this skill when compositing display objects with blend modes in PixiJS v8. Covers standard modes (normal, add, multiply, screen, erase, min, max), advanced modes via pixi.js/advanced-blend-modes (color-burn, overlay, hard-light, etc.), batch-friendly order

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pixijs-color
Tested in my stackGames & 3D

Use this skill when creating, converting, or manipulating colors in PixiJS v8. Covers Color class input formats (hex, CSS names, RGB/HSL objects, arrays, Uint8Array), conversion methods (toHex, toNumber, toArray, toRgba), component access, setAlpha/multiply/pr

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pixijs-core-concepts
Tested in my stackGames & 3D

Use this skill when understanding how PixiJS v8 renders frames: the systems-and-pipes renderer, the render loop, and how the library adapts to different environments. Covers WebGLRenderer/WebGPURenderer/CanvasRenderer selection, renderer.render() pipeline, env

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pixijs-create
Tested in my stackGames & 3D

Use this skill when scaffolding a new PixiJS v8 project with the create-pixi CLI or adding PixiJS to an existing project. Covers npm/yarn/pnpm/bun create commands, interactive vs non-interactive flows, bundler vs creation template categories, available templat

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pixijs-custom-rendering
Tested in my stackGames & 3D

Use this skill when writing custom shaders, uniforms, filters, or batchers in PixiJS v8. Covers Shader.from({gl, gpu, resources}), GlProgram/GpuProgram, UniformGroup with typed uniforms (f32, vec2, mat4x4), UBO mode, textures as resources, custom Filter via Fi

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pixijs-environments
Tested in my stackGames & 3D

Use this skill when running PixiJS v8 outside a standard browser: Web Workers, OffscreenCanvas, Node/SSR, or CSP-restricted contexts. Covers DOMAdapter.set, BrowserAdapter, WebWorkerAdapter, custom Adapter interface, pixi.js/unsafe-eval for strict CSP. Trigger

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pixijs-events
Tested in my stackGames & 3D

Use this skill when handling pointer, mouse, touch, or wheel input in PixiJS v8. Covers eventMode (none, passive, auto, static, dynamic), FederatedEvent types, propagation and capture phase, hitArea, interactiveChildren, cursor and cursorStyles, global move ev

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pixijs-filters
Tested in my stackGames & 3D

Use this skill when applying visual effects to PixiJS v8 containers via the filter pipeline. Covers built-in filters (AlphaFilter, BlurFilter, ColorMatrixFilter, DisplacementFilter, NoiseFilter), custom Filter.from() with GLSL/WGSL, options (resolution, paddin

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pixijs-html-source
Tested in my stackGames & 3D

Use this skill when rendering live HTML/DOM elements (or frozen snapshots of them) as PixiJS v8 textures via the EXPERIMENTAL HTML-in-Canvas browser APIs. Covers the pixi.js/html-source side-effect import, feature-detection with canvas.requestPaint, HTMLSource

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pixijs-math
Tested in my stackGames & 3D

Use this skill when working with coordinates, vectors, matrices, shapes, hit testing, or layout rectangles in PixiJS v8. Covers Point/ObservablePoint, Matrix (2D affine, decompose, apply, applyInverse), shapes (Rectangle, Circle, Ellipse, Polygon, RoundedRecta

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pixijs-migration-v8
Tested in my stackGames & 3D

Use this skill when upgrading to PixiJS v8 from v7 or diagnosing broken v7 code after an upgrade. Covers async app.init, single pixi.js package (deprecated @pixi/* sub-packages), Graphics shape-then-fill, BaseTexture → TextureSource, shader/uniform rework, Par

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pixijs-performance
Tested in my stackGames & 3D

Use this skill when profiling or optimizing a PixiJS v8 app for FPS, draw calls, or GPU memory. Covers destroy patterns (cacheAsTexture(false), releaseGlobalResources), GCSystem and TextureGCSystem, PrepareSystem, object pooling, batching rules, BitmapText for

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pixijs-scene-container
Tested in my stackGames & 3D

Use this skill when grouping, positioning, or transforming display objects in PixiJS v8. Covers Container constructor options (isRenderGroup, sortableChildren, boundsArea), addChild/removeChild/addChildAt/swapChildren/setChildIndex, position/scale/rotation/piv

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pixijs-scene-core-concepts
Tested in my stackGames & 3D

Use this skill when reasoning about the PixiJS v8 scene graph as a whole: how containers, leaves, transforms, and render order fit together. Covers leaf vs container distinction, local/world coordinates, culling, render groups, sortable children, masking, Rend

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pixijs-scene-dom-container
Tested in my stackGames & 3D

Use this skill when overlaying HTML elements on the PixiJS v8 canvas. Covers DOMContainer with element, anchor, and scene-graph-driven CSS transforms, the pixi.js/dom side-effect import, DOMPipe registration, visibility sync, pointer-events handling. Triggers

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pixijs-scene-gif
Tested in my stackGames & 3D

Use this skill when displaying animated GIFs in PixiJS v8. Covers the pixi.js/gif side-effect import, Assets.load returning a GifSource, GifSprite playback (play/stop/currentFrame/animationSpeed), autoPlay/loop options, onComplete/onLoop/onFrameChange callback

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pixijs-scene-graphics
Tested in my stackGames & 3D

Use this skill when drawing vector shapes and paths in PixiJS v8. Covers the Graphics API: shape-then-fill methods (rect/circle/ellipse/poly/roundRect/star/regularPoly/roundPoly/roundShape/filletRect/chamferRect), path methods (moveTo/lineTo/bezierCurveTo/quad

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pixijs-scene-mesh
Tested in my stackGames & 3D

Use this skill when rendering custom geometry in PixiJS v8. Covers Mesh with MeshGeometry (positions, uvs, indices, topology), MeshSimple for per-frame vertex animation, MeshPlane for subdivided deformation, MeshRope for path-following textures, PerspectiveMes

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pixijs-scene-particle-container
Tested in my stackGames & 3D

Use this skill when rendering thousands of lightweight sprites in PixiJS v8. Covers ParticleContainer with Particle instances, addParticle/removeParticle, particleChildren array, dynamicProperties (vertex, position, rotation, uvs, color), boundsArea, roundPixe

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pixijs-scene-sprite
Tested in my stackGames & 3D

Use this skill when drawing images in PixiJS v8. Covers Sprite with anchor/tint/texture, AnimatedSprite for frame animation, NineSliceSprite for resizable UI panels, TilingSprite for scrolling/repeating backgrounds. Triggers on: Sprite, AnimatedSprite, NineSli

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pixijs-scene-text
Tested in my stackGames & 3D

Use this skill when rendering text in PixiJS v8. Covers Text for canvas-quality styled labels, BitmapText for cheap per-frame updates via glyph atlas, HTMLText for HTML/CSS markup via SVG, SplitText and SplitBitmapText for per-character animation, TextStyle, t

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pixijs-ticker
Tested in my stackGames & 3D

Use this skill when running per-frame logic or controlling the PixiJS v8 render loop. Covers Ticker.add/addOnce/remove, deltaTime vs deltaMS vs elapsedMS, UPDATE_PRIORITY ordering, maxFPS/minFPS capping, speed scaling, Ticker.shared vs new instances, per-objec

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plan-orchestrate
Tested in my stackOrchestration

Read a plan document, decompose it into steps, design a per-step agent chain from the ECC catalogue, and emit ready-to-paste /orchestrate custom prompts. Generative only : never invokes /orchestrate itself. Use when the user has a multi-step plan and wants to

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premium-gallery-design
Tested in my stackDesign & UI

Dark editorial premium design system for art galleries, single-piece e-commerce, and high-end portfolios. Distilled from Aceternity UI, Godly/recent.design, Refero, and Mobbin. Use when building or auditing a premium dark site where the artwork or product must

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promo-video
Tested in my stackBusiness & marketing

> Record a high-FPS autonomous promo video of a Phaser game using Playwright. Triggers on: promo video, gameplay recording, marketing video, game capture.

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prompt-optimizer
Tested in my stackMeta (skills about skills)

>- Analyze raw prompts, identify intent and gaps, match ECC components (skills/commands/agents/hooks), and output a ready-to-paste optimized prompt. Advisory role only : never executes the task itself. TRIGGER when: user says "optimize prompt", "improve my pro

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python-patterns
Tested in my stackDev patterns

Pythonic idioms, PEP 8 standards, type hints, and best practices for building robust, efficient, and maintainable Python applications.

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python-testing
Tested in my stackDev patterns

Python testing strategies using pytest, TDD methodology, fixtures, mocking, parametrization, and coverage requirements.

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qa-game
Tested in my stackGames & 3D

Add Playwright QA tests to a game : visual regression, gameplay verification, and performance. Use when the user says "add tests", "test my game", "add QA", "check for bugs", or "add visual regression tests". Do NOT use for manual playtesting or gameplay desig

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quick-game
Tested in my stackGames & 3D

Rapidly scaffold and implement a playable game : no assets, design, audio, deploy, or monetize. Get something on screen fast. Use when the user says "quick game", "fast prototype", "just get something playable", or wants a game without the full pipeline. For t

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r3f-fundamentals
Tested in my stackMisc

React Three Fiber fundamentals - Canvas, hooks (useFrame, useThree), JSX elements, events, refs. Use when setting up R3F scenes, creating components, handling the render loop, or working with Three.js objects in React.

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r3f-shaders
Tested in my stackMisc

React Three Fiber shaders - GLSL, shaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

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react-patterns
Tested in my stackDev patterns

React 18/19 patterns including hooks discipline, server/client component boundaries, Suspense + error boundaries, form actions, data fetching, state management decision trees, and accessibility-first composition. Use when writing or reviewing React components.

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react-performance
Tested in my stackDev patterns

React and Next.js performance optimization patterns adapted from Vercel Engineering's React Best Practices (https://github.com/vercel-labs/agent-skills). Organizes 70+ rules across 8 priority categories : waterfalls, bundle size, server-side, client fetching,

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react-testing
Tested in my stackDev patterns

React component testing with React Testing Library, Vitest/Jest, MSW for network mocking, accessibility assertions with axe, and the decision boundary between component tests and Playwright/Cypress end-to-end runs. Use when writing or fixing tests for React co

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record-promo
Tested in my stackBusiness & marketing

Record an autonomous 50 FPS promo video of your game for social media. Use when the user says "record a video", "make a promo", "capture gameplay", "record gameplay footage", or "make a trailer for my game". Do NOT use for gameplay testing (use qa-game).

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redesign-existing-projects
Tested in my stackDesign & UI

Upgrades existing websites and apps to premium quality. Audits current design, identifies generic AI patterns, and applies high-end design standards without breaking functionality. Works with any CSS framework or vanilla CSS.

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repo-scan
Tested in my stackKnowledge & memory

Cross-stack source code asset audit : classifies every file, detects embedded third-party libraries, and delivers actionable four-level verdicts per module with interactive HTML reports.

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research-ops
Tested in my stackResearch

Evidence-first current-state research workflow for ECC. Use when the user wants fresh facts, comparisons, enrichment, or a recommendation built from current public evidence and any supplied local context.

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retrodiffusion
Tested in my stackGames & 3D

Generate true pixel art sprites, tilesets, and animations with the Retro Diffusion API : the best dedicated pixel art model. Use when the user says "generate pixel art", "make a sprite with AI", "use Retro Diffusion", "rdpk", or wants high-quality pixel art fa

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review-game
Tested in my stackGames & 3D

Review an existing game codebase for architecture, performance, and best practices. Use when the user says "review my game", "code review", "check my game architecture", "is my game well structured", or "audit my game code". Do NOT use for making changes : thi

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rules-distill
Tested in my stackKnowledge & memory

Scan skills to extract cross-cutting principles and distill them into rules : append, revise, or create new rule files

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sales-retention-psychology
Tested in my stackBusiness & marketing

Reference and audit toolkit for the psychology of selling and customer retention across the full lifecycle, adapted to four markets (FR, EN, ES, DE). Use when the user wants to understand, apply, or audit persuasion and loyalty techniques: pitching, objection

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scaffold-gateables
Tested in my stackMisc

Add gateable features to an existing browser game : skin picker, continue-after-death, bonus mode, save slots, daily challenge. Monetization-agnostic scaffolding that leaves clean hooks for any paywall, subscription, or entitlement layer. Features are scaffold

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search-first
Tested in my stackResearch

Research-before-coding workflow. Search for existing tools, libraries, and patterns before writing custom code. Invokes the researcher agent.

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security-bounty-hunter
Tested in my stackSecurity

Hunt for exploitable, bounty-worthy security issues in repositories. Focuses on remotely reachable vulnerabilities that qualify for real reports instead of noisy local-only findings.

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security-scan
Tested in my stackSecurity

Scan your Claude Code configuration (.claude/ directory) for security vulnerabilities, misconfigurations, and injection risks using AgentShield. Checks CLAUDE.md, settings.json, MCP servers, hooks, and agent definitions.

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security-testing-patterns
Tested in my stackSecurity

Security testing patterns including SAST, DAST, penetration testing, and vulnerability assessment techniques. Use when implementing security testing pipelines, conducting security audits, or validating application security controls.

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skill-builder
Tested in my stackMeta (skills about skills)

Use this skill when creating new Claude Code skills from scratch, editing existing skills to improve their descriptions or structure, or converting Claude Code sub-agents to skills. This includes designing skill workflows, writing SKILL.md files, organizing su

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skill-scout
Tested in my stackMeta (skills about skills)

Search existing local, marketplace, GitHub, and web skill sources before creating a new skill. Use when the user wants to create, build, fork, or find a skill for a workflow.

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skill-stocktake
Tested in my stackMeta (skills about skills)

Use when auditing Claude skills and commands for quality. Supports Quick Scan (changed skills only) and Full Stocktake modes with sequential subagent batch evaluation.

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skills-library
Tested in my stackMeta (skills about skills)

Ouvre, cherche ou regenere la bibliotheque des skills de Pierre (catalogue interactif de tout ce qui est invocable + carte ecosysteme). Use when user types /skills-library, or asks 'quelles skills', 'liste des skills', 'ouvre la bibliotheque de skills', 'c'est

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sleek-design-mobile-apps
Tested in my stackDesign & UI

Use when the user wants to design a mobile app, create screens, build UI, or interact with their Sleek projects. Covers high-level requests ("design an app that does X") and specific ones ("list my projects", "create a new project", "screenshot that screen").

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stitch-design-taste
Tested in my stackDesign & UI

Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards : strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and hardware-accelerated performance.

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stop-slop
Tested in my stackDesign & UI

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storefront-best-practices
Tested in my stackBusiness & marketing

ALWAYS use this skill when working on ecommerce storefronts, online stores, shopping sites. Use for ANY storefront component including checkout pages, cart, payment flows, product pages, product listings, navigation, homepage, or ANY page/component in a storef

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taste
Tested in my stackBusiness & marketing

A creative-direction (taste) layer for music videos and short-form edits in the angelcore / cloud-trance / hyperpop visual family. Distills a named-genre aesthetic vocabulary, a mood + color + light system, and a beat-synced editing grammar, then chains ECC's

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team-agent-orchestration
Tested in my stackOrchestration

Run team-based orchestration for agent squads using work items, ownership, agent Kanban, merge gates, and control pane handoffs.

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threejs-game
Tested in my stackGames & 3D

Build 3D browser games with Three.js using event-driven modular architecture. Use when creating a new 3D game, adding 3D game features, setting up Three.js scenes, or working on any Three.js game project.

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threejs-perf
Tested in my stackGames & 3D

Three.js performance optimization patterns for draw calls, scene traversal, and instancing. Use when optimizing 3D scenes with 100+ repeated objects, thousands of moving entities, or draw calls above 500. Loaded by threejs-game, viral-game, and make-game for p

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token-budget-advisor
Tested in my stackOrchestration

>- Offers the user an informed choice about how much response depth to consume before answering. Use this skill when the user explicitly wants to control response length, depth, or token budget. TRIGGER when: "token budget", "token count", "token usage", "toke

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token-efficiency
Tested in my stackMisc

Token optimization best practices for cost-effective Claude Code usage. Automatically applies efficient file reading, command execution, and output handling strategies. Includes model selection guidance (Opus for learning, Sonnet for development/debugging). Pr

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ui-demo
Tested in my stackDesign & UI

Record polished UI demo videos using Playwright. Use when the user asks to create a demo, walkthrough, screen recording, or tutorial video of a web application. Produces WebM videos with visible cursor, natural pacing, and professional feel.

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unity-developer
Tested in my stackGames & 3D

Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for U

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unity-mcp-orchestrator
Tested in my stackGames & 3D

Orchestrate Unity Editor via MCP (Model Context Protocol) tools and resources. Use when working with Unity projects through MCP for Unity - creating/modifying GameObjects, editing scripts, managing scenes, running tests, or any Unity Editor automation. Provide

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use-template
Tested in my stackDesign & UI

Clone a game template from the gallery as a starting point. Use when the user says "use a template", "start from a template", "clone flappy-bird", "use the platformer template", or wants to quickly bootstrap a game from an existing example. Do NOT use for crea

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ux-audit
Tested in my stackMisc

Walk through a live web app AS a real user to find usability + behavioural bugs that static reviews miss. REQUIRES proof of interaction (typing, clicking, sending, observing) before any verdict : a sweep that didn't interact terminates with verdict 'Incomplete

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verification-loop
Tested in my stackProcess & method

A comprehensive verification system for Claude Code sessions.

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viral-game
Tested in my stackGames & 3D

One-shot viral game pipeline : turn a tweet, news story, or short prompt into a scaffolded, designed, deployed, and monetized browser game in roughly 10 minutes. Use when the user says "make a viral game", "build a game from this tweet", "turn this story into

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watch
Tested in my stackResearch

Watch a video (URL or local path) like an editor. Extracts scene-change frames, pacing metrics (cuts/min, shot length), and a dense 0-10s hook microscope; pulls transcript from captions or Whisper. Produces an ingest-ready `report.md` and, after answering the

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web-design-reviewer
Tested in my stackDesign & UI

This skill enables visual inspection of websites running locally or remotely to identify and fix design issues. Triggers on requests like "review website design", "check the UI", "fix the layout", "find design problems". Detects issues with responsive design,

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woocommerce-backend-dev
Tested in my stackBusiness & marketing

Add or modify WooCommerce backend PHP code following project conventions. Use when creating new classes, methods, hooks, or modifying existing backend code. **MUST be invoked before writing any PHP unit tests.**

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worldlabs
Tested in my stackGames & 3D

Generate photorealistic 3D worlds and environments with the World Labs Marble API : Gaussian Splat scenes from text prompts or reference images. Use when the user says "generate a 3D world", "create an environment", "make a 3D scene", or "use World Labs". Requ

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ai-visibility
Tested in my stackSEO / GEO

Analyze and improve how a brand appears in AI-generated responses (ChatGPT, Claude, Gemini, Perplexity). Use when the user asks about "AI visibility", "AI tracking", "how does my brand appear in AI", "AI mentions", "LLM visibility", "AI search optimization", "

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broken-links
Tested in my stackSEO / GEO

Find and fix broken links on a website or in a codebase. Use when the user asks to "check broken links", "find dead links", "fix 404s", "link checker", "broken link audit", "find dead URLs", or wants to identify and repair links that lead to non-existent pages

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content-brief
Tested in my stackSEO / GEO

Generate a detailed content brief for a specific article or page. Use when the user asks to "create a content brief", "write a brief", "article outline", "blog brief", "writing brief", "content outline", or wants a structured plan before writing content.

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content-strategy
Tested in my stackSEO / GEO

Develop a content strategy for SEO and organic growth. Use when the user asks to "plan content", "content strategy", "content calendar", "what should I write about", "content gap analysis", "topic research", "editorial plan", or wants to plan what content to c

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content-translation
Tested in my stackSEO / GEO

Translate and localize website content for international SEO. Use when the user asks to "translate content", "localize my site", "multilingual SEO", "translate to [language]", "international SEO", "hreflang", "multi-language website", or wants to expand conten

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internal-linking
Tested in my stackSEO / GEO

Analyze and improve internal linking strategy for a website. Use when the user asks about "internal links", "link structure", "site architecture", "link strategy", "orphan pages", "link equity", "page authority distribution", or wants to improve how pages conn

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keyword-clustering
Tested in my stackSEO / GEO

Cluster and organize keywords into topical groups for SEO. Use when the user asks to "cluster keywords", "group keywords", "organize keywords", "keyword mapping", "topic clusters", "keyword grouping", or has a list of keywords they want structured into a conte

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on-page-seo
Tested in my stackSEO / GEO

Optimize a specific page for on-page SEO. Use when the user asks to "optimize this page", "improve SEO for this page", "on-page optimization", "optimize meta tags", "improve rankings for [keyword]", or wants to make a specific page rank better.

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schema-markup
Tested in my stackSEO / GEO

Generate JSON-LD structured data / schema markup for web pages. Use when the user asks to "add schema", "generate JSON-LD", "structured data", "schema markup", "rich snippets", "add schema.org", or wants to improve how their pages appear in search results.

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technical-seo
Tested in my stackSEO / GEO

Perform a technical SEO audit on a website or codebase. Use when the user asks for "technical SEO", "site speed", "core web vitals", "crawlability", "indexation issues", "robots.txt", "sitemap check", "render blocking", "page speed", "mobile-friendly check", o

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claude-code-setup:claude-automation-recommender
Tested in my stackMisc

Analyze a codebase and recommend Claude Code automations (hooks, subagents, skills, plugins, MCP servers). Use when user asks for automation recommendations, wants to optimize their Claude Code setup, mentions improving Claude Code workflows, asks how to first

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frontend-design:frontend-design
Tested in my stackDesign & UI

Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.

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superpowers:dispatching-parallel-agents
Tested in my stackProcess & method

Use when facing 2+ independent tasks that can be worked on without shared state or sequential dependencies

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superpowers:executing-plans
Tested in my stackProcess & method

Use when you have a written implementation plan to execute in a separate session with review checkpoints

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superpowers:finishing-a-development-branch
Tested in my stackProcess & method

Use when implementation is complete, all tests pass, and you need to decide how to integrate the work - guides completion of development work by presenting structured options for merge, PR, or cleanup

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superpowers:receiving-code-review
Tested in my stackProcess & method

Use when receiving code review feedback, before implementing suggestions, especially if feedback seems unclear or technically questionable - requires technical rigor and verification, not performative agreement or blind implementation

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superpowers:requesting-code-review
Tested in my stackProcess & method

Use when completing tasks, implementing major features, or before merging to verify work meets requirements

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superpowers:using-git-worktrees
Tested in my stackProcess & method

Use when starting feature work that needs isolation from current workspace or before executing implementation plans - ensures an isolated workspace exists via native tools or git worktree fallback

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superpowers:using-superpowers
Tested in my stackProcess & method

Use when starting any conversation - establishes how to find and use skills, requiring skill invocation before ANY response including clarifying questions

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superpowers:writing-plans
Tested in my stackProcess & method

Use when you have a spec or requirements for a multi-step task, before touching code

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searchfit-seo:ai-visibility
Tested in my stackSEO / GEO

Analyze and improve how a brand appears in AI-generated responses (ChatGPT, Claude, Gemini, Perplexity). Use when the user asks about "AI visibility", "AI tracking", "how does my brand appear in AI", "AI mentions", "LLM visibility", "AI search optimization", "

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searchfit-seo:broken-links
Tested in my stackSEO / GEO

Find and fix broken links on a website or in a codebase. Use when the user asks to "check broken links", "find dead links", "fix 404s", "link checker", "broken link audit", "find dead URLs", or wants to identify and repair links that lead to non-existent pages

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searchfit-seo:content-brief
Tested in my stackSEO / GEO

Generate a detailed content brief for a specific article or page. Use when the user asks to "create a content brief", "write a brief", "article outline", "blog brief", "writing brief", "content outline", or wants a structured plan before writing content.

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searchfit-seo:content-strategy
Tested in my stackSEO / GEO

Develop a content strategy for SEO and organic growth. Use when the user asks to "plan content", "content strategy", "content calendar", "what should I write about", "content gap analysis", "topic research", "editorial plan", or wants to plan what content to c

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searchfit-seo:content-translation
Tested in my stackSEO / GEO

Translate and localize website content for international SEO. Use when the user asks to "translate content", "localize my site", "multilingual SEO", "translate to [language]", "international SEO", "hreflang", "multi-language website", or wants to expand conten

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searchfit-seo:internal-linking
Tested in my stackSEO / GEO

Analyze and improve internal linking strategy for a website. Use when the user asks about "internal links", "link structure", "site architecture", "link strategy", "orphan pages", "link equity", "page authority distribution", or wants to improve how pages conn

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searchfit-seo:keyword-clustering
Tested in my stackSEO / GEO

Cluster and organize keywords into topical groups for SEO. Use when the user asks to "cluster keywords", "group keywords", "organize keywords", "keyword mapping", "topic clusters", "keyword grouping", or has a list of keywords they want structured into a conte

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searchfit-seo:on-page-seo
Tested in my stackSEO / GEO

Optimize a specific page for on-page SEO. Use when the user asks to "optimize this page", "improve SEO for this page", "on-page optimization", "optimize meta tags", "improve rankings for [keyword]", or wants to make a specific page rank better.

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searchfit-seo:schema-markup
Tested in my stackSEO / GEO

Generate JSON-LD structured data / schema markup for web pages. Use when the user asks to "add schema", "generate JSON-LD", "structured data", "schema markup", "rich snippets", "add schema.org", or wants to improve how their pages appear in search results.

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searchfit-seo:seo-audit
Tested in my stackSEO / GEO

Run a comprehensive SEO audit on a website or codebase. Use when the user asks to "audit SEO", "check my site's SEO", "find SEO issues", "SEO health check", "technical SEO review", "site audit", or wants to identify SEO problems on their website.

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searchfit-seo:technical-seo
Tested in my stackSEO / GEO

Perform a technical SEO audit on a website or codebase. Use when the user asks for "technical SEO", "site speed", "core web vitals", "crawlability", "indexation issues", "robots.txt", "sitemap check", "render blocking", "page speed", "mobile-friendly check", o

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Work with me

This directory, the course and this whole site are my own build.

I am Pierre Bottazzi. Web apps, mobile apps, AI automation, SEO/GEO: first call is free, no strings attached.

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